Session Start: Sat Feb 01 20:07:18 2003 Session Ident: Thanos [20:07] Session Ident: Thanos (~web-Guest@ip68-108-129-116.lv.lv.cox.net) [20:07] Heh, IF, IF my friend we make it back to the realm. [20:07] true [20:07] * GoldenH notes some people may die :) [21:10] Is confused on the Dif 15 thing? [21:11] oh, jynaru did 14L [21:11] Ah, OK [21:11] the roll to keep ctonrol of the spell. [21:11] OUCH! [21:11] GLad its not me ;-) [21:12] yea [21:29] Dice Script Active [21:30] Has 23 essence left :-) [21:30] 30 by this count. change your scipto? [21:31] Your likely counting the committed that he has left which he has no intention of removing [21:33] allright. [21:33] subtract the 7 essence then [21:34] Current essence is 9/36 [21:34] Is there a way to reset the script? [21:35] nope [21:35] Tabs starts after commited essence mots with 14 personal and 29 peripheral. [21:35] allright i'll fix that after the game [21:35] :-) [21:43] Um, without having the FLB up or a cool artifact, how do the solars plan to dodge? [21:43] if They are casting spells that is, certainly a trick Tabs would like to learn ;-) [21:43] they don't dodge [21:43] :) [21:44] AH! [21:44] Damn, was hoping ;-) [23:10] /me have the barbed wire of doom pop off some big extra's head right before he attacks [23:10] Vanal ;-) [23:11] heh [23:12] Next time big combat comes up again, I will remember to let the combo'd and close combat experts go it alone and just watch :-=) [23:12] Well, do the ritual first, then just watch ;-) [23:13] Or if whatever that Essence cloud is, materializes, that would be a good target :-) [23:13] heh [23:14] don't you have melee attacks? [23:14] or mass troop effects? [23:14] Erm.... no melee charms, has dodge charms for dealing with lots of people attacking him [23:14] No social, presence, or performance charms. [23:14] He has spells OUT THE ASS ;-) [23:15] 3 whole charms out of 16 that are not sorcery stuff. [23:17] heh oh well [23:17] oh my, and my FG has already been used to spank some peon :-P [23:52] Tabs is going to aim for the gunner on the taken over land ship so that it can't fire [23:52] any more for a bit. [23:54] ok [23:54] it is dead [23:54] :P [23:54] Heheh, oh let me post my stunt damn it! [23:54] sure thing :) [23:54] just describe... [23:54] no way extra has chance against sorcery [23:54] /me unleashes a silvery looking barbed wire out of the nothingness on the slope above the wall. It flies hundreds of yards in the swift blind of an eye wrapping itself around the poor unsuspecting landship gunners armored neck. [23:54] It squizes the armor bending it inward till it pushes hard into its neck. The armor groans as it buckles under the monolithic presure, till a sickening squish-pop-crunch sound can be heard as the head is ripped off of the body. [23:56] ok change those hundreds of yards into a few miles and it's all good [23:56] MILES? [23:56] hey it's a big pass [23:57] the wall itself is almost a mile and a half long [23:57] Thats insane! [23:57] yea [23:57] you try fitting 40,000 people into a smaller space. [23:58] Heh, well guess that is not all that bad, it takes 1580 people, 1 standing every 5 feet, [23:58] to man the wall. [23:59] heh [23:59] yea [23:59] or, apparently, 200 dragon blooded [23:59] What the heck is Tabs suppost to do in this kind of thing. [23:59] * Storyteller dunno [23:59] I guess if you had a mass killing people spell it would be good [23:59] If the others are on the Opposite side of the pass and they are fighting the Solar [00:00] there is NO CHANCE IN HELL that anybody on this side of the pass are anywhere [00:00] ? [00:00] in range to do anything......but kill extra's [00:00] what, do youw ant to kill the solar solars? [00:01] Even a Long bow can only go 1050 yards in this game, thast 60% of a mile. [00:01] We can't even reach the middle of the wall from one side of the pass. [00:01] meh [00:01] it's pretty big [00:02] * Storyteller forgets how big, but it's big enogh long [00:02] even if it isn't that wide [00:02] So is the SDF-1 :-P [00:02] * Storyteller really wishes he had had more time for the logistics but it's going well [00:17] just to let you know, in a formation with one foot between people front to back [00:17] and half a foot between people side to side, [00:18] 40k people can stand in a roughly 450 foot by 450 foot squire. [00:18] cool [00:19] * Storyteller thought each person required ... 3 square feet [00:19] Which is why some people still think that Xerxes really did invade Greece [00:19] with 1million men and only some thousand kept him off at Thermopalia [00:19] 120000 vs 202500 hmm I guess you're right. [00:19] * Storyteller shrugs [00:20] I figured it out based on my old army ROTC formation where we measured off [00:20] makes sense... [00:20] how much area our unit took up wall standing at attention. [00:20] yea I can see that. [00:20] 18 guys fit in 90 square feet :-) [00:20] but you really can't manuver in a formation like that :) [00:21] Actually ;-) yes, but your men have to be exceptionaly well trained to keep in lock steppl. [00:21] hmm. cool. [00:21] * Storyteller shrugs [00:21] * Storyteller likes big area though, nobody else knows that... [00:21] Much smaller units of Roman soldiers had to keep a very tight formation with their [00:21] besides they have to think they have enough troops to completely surround a mountain! [00:22] shield in lock with eachother :-) [00:22] * Storyteller doubts that they'd believe that if Is aid their entire army could fit into 450 square feet [00:22] Yeah, but you can't put them all on the war or in front of it......:-) [00:23] on the wall not war :-) [00:23] shhhhhh [00:23] keep it down! [00:23] they don't know any better... [00:23] ;-) [00:23] * Storyteller tried doing the math honestly, but decided to just BS it [00:24] Not my fault :-P [02:01] I got experience to know it :-P [02:01] but sadly do not currently. [02:01] yea but it's stupid to have it if you never use it again, unless you want to cast it on other people too. [02:01] * Storyteller leaves the choice up to you [02:01] Not really :-P [02:01] you could have learned it I guess. [02:01] could care less about it think the brotherhood thing sucks, then I can't kill maris ;-) [02:02] heh [02:03] Hehe, hrmmm being the only person who knows the spell, I could easily exclude [02:03] * Storyteller nods [02:03] myself in its casting :-) and few would know the difference :-P [02:03] unless tehy wanted to trust somebody else to cast it. [02:03] * Storyteller supposes that is true... [02:04] actually they should be able to tell pretty quickly when they can't "sense" you [02:04] I would stay out of range ;-) [02:04] lol [02:05] then again Tabs has a high conviction and could make it higher....... [02:05] * Storyteller shrugs. [02:05] I can extent a Convication roll and set aside the spell for long enough [02:05] just roll crappy? [02:05] to do whatever, even says so the rules ;-) [02:05] take off your artifact? [02:05] Its 12 dice I get to roll :-).... AH a good idea :-) [02:07] roll valor and conviction. if valor wins you can't be so unvalorous [02:07] Hehe, I have no intention of casting the spell or wasting 10xp on it. [02:07] heh [02:08] get minnow to cast it then [02:08] AH, not a bad idea, but breaking through whatever she casts will not be easy. [02:08] EASY? [02:08] * Storyteller laughs [02:09] LMAO! [02:09] sure.. yea... [02:09] ah just hit on some air aspect dragonblooded women.. [02:09] i'm sure one of them knows the spell. [02:09] I have tried that air aspect DB thing before, didn't turn out well ;-) [02:10] heh [02:15] I listen in on Seynets mind as he goes over what they talked about previously ;-) [02:15] !ex 11 [02:15] Tabius (11), 7, 8, 10, 4, 10, 5, 9, 4, 5, 6, 4, Successes : 7 [02:15] WOOT! [02:15] have you read last weeks private log with maris? [02:16] It was not up when I checked..... only the 30th is up....or did it go somewhere else? [02:16] nah it should be up... anyhow. basically maris used warlords convciction on sanyet and [02:16] convinced him that cicada was evil. [02:16] WOOT! [02:16] LMAO! [02:25] oh he did it to sanyet's dad too [02:25] at 11 success's? [02:25] can't remember. [02:25] just as good I think [02:26] Heh [02:33] roll per + occult [02:33] !ex 18 [02:33] Tabius (18), 5, 1, 8, 4, 10, 3, 3, 8, 7, 10, 10, 5, 6, 3, 7, 10, 6, 7, Successes : 13 [02:33] Ok [02:33] ok so you can tell he has some charm effect on him.. yea. [02:34] with 13 I best be able to tell exactly what it is, what kind of essence was used [02:34] to put it on him and likely who it was that did it ;-) [02:34] no :) [02:34] Uh Oh [02:34] remember it's difficulty 10 [02:34] HUH! [02:35] * Storyteller smirks [02:35] Dif 5 -3 dice is as high as its suppost to go. [02:35] nope [02:35] not for noticing yeap [02:35] ARG, unless its a contested roll :-P [02:35] no it's base 10. [02:35] So can I tell if its a charm or a spell? [02:35] it's a charm [02:36] Damn, I will make a spell that counter-charms :-P [02:36] heh [02:37] Consider my sleeping waking hours in work towards such...... Ter spell can [02:37] councel out any charm with a min of 3 essence or lower. [02:37] Cel for min 5 [02:37] Solar for 10 down [02:37] hm [02:37] * Storyteller will think about it [02:38] No idea what charm would be at a level of 10, make it 7 [02:38] since thats the biggest charm I have seen out there ;-) [02:38] * Storyteller will probably have it not work against committed essence or something.... [02:38] anti-HGD is annoying. [02:39] HGD? [02:39] heavenly guardian defense [02:39] AH...... well thats an instant, but I suppose that if Counter-Magic is reflexive, this could be to. [02:41] so is warlords conviction. [02:42] ;-) [02:42] * Tei [manxcat@wv-mltn-ubr-c-024-159-089-167.charterwv.net] has left IRC [02:42] * Manxcat [manxcat@wv-mltn-ubr-c-024-159-089-167.charterwv.net] is on IRC [02:43] Is WC's effects perminant? Session Close: Sun Feb 02 06:52:38 2003